Courant3D Festival in Angoulême on October 14 and 15

Festival Courant3DThe Courant3D Festival, International 3D and VR Short Film Festival will take place in Angoulême on October 14 and 15, 2016. Created by the “Prenez du Relief” association in partnership with the Pôle Image Magelis and the Cité Internationale de la Bande Dessinée et de l’Image, the Festival fights to support and improve 3D stereoscopic short films production, broadcasting and distribution.

During the event, G4F will hold a conference on Friday October 14, through our founder and CEO, Vincent Percevault, called “Music and binaural audio for VR“. The conference will present innovations and good practice to know when manipulating sounds in a virtual reality environment, but also the latest technologies and tools used in the industry.

You will also be able to attend exhibitions and other conferences based on VR behaviour and production as well. Moreover, the Festival organizes a 3D contest and a VR contest between several short films. Check the complete Festival program.

The Courant3D Festival, Angoulême meeting of 3D and VR short films, is going to be held on October 14 and 15 at the Cinéma de la Cité.


Magrunner: First Contact [Trailer]

Trailer Sound Design and Mix by Game Audio Factory

More info at:

Magrunner Dark Pulse, the action/puzzle game for PC, Xbox LIVE® and PlayStation®Network, unveils more today through its very first video!
In the near future, in 2050, a handful of young and brilliant citizens have been chosen by Gruckezber Corporation to join the Magtech training program for space exploration. Equipped with a special glove using Gruckezberg’s technology, the candidates have to solve their way through a maze of challenge rooms that get more and more challenging, by magnetically charging objects in the level that will attract or repel each other. But when an earthquake disrupts the training program, what seemed to be the chance of a lifetime for the candidates will soon become a descent into folly and cosmic horror! In this video, plunge with Dax, the hero of the game, into a future where Technology confronts the Cthulhu Mythos!

GAF represented at the FISM

GAF will be represented at the FISM by his CEO Vincent Percevault, on Tuesday 13 November 2012 afternoon, for a short talk on the « Multichannel sound & picture ratio » with Matthieu Parmentier, innovations & developments (France Télévisions) and Cécile Le Prado, composer and maître de conference (CNAM – ENJMIN)

This is our first participation to this interesting event initiated by Christian Hugonnet and dedicated to the multichannel and surround sound.

It takes place this year at the famous Radio France Studio 105, in Paris. We hope to see you there !

GAF in EDGE, supporting the ENJMIN

The French institute that encourages students to form studio-like teams, and where they may learn from Jordan Mechner.


Enjmin is a training and research institute located in Angoulême, a city in the south-west of France, which offers a two-year master’s degree in games and interactive digital media. Students can specialise in one of six areas: game design, visual design, sound and music design, programming, ergonomics and project management, and can choose to spend a third year working on a personal project.

-> Full Article in Edge

-> In PDF here

Few news faces at GAF…


Jeff Ducreux

Hey, it is been a while since our last post here. We are working hard in our new studios in Angoulême, and the team is growing with new talents here ! Here is some new faces of the GAF Team… We will try to keep you updated with our recent releases, and upcoming projects ! Stay tuned !

Fabien Bourbiguot

Fabien Bourbigot

GAF is teaching Audio Engine at the ENJMIN School

Vincent has prepared an Audio Engine course for the ENJMIN students.

They always react with passion and are really interested in discovering the deep functionalities of the audio in our industry.

From AAA titles to browser games, there is tons of interesting things to watch, note, and not reinvent…

We have had a look at WWISE and XACT functionalities a bit, and a deep look at FMOD.

Next course in January 2011, it will be the time to create…