Cafard shooting: over!


Cafard shooting, realised under the direction of Jan Bultheel, is over. We would like to thank all the team for its hard work during these last weeks.

If you want to know more about the film, here is the official website:

Cafard Shooting in progress!


The intense shooting of Cafard is still in progress!

An international casting of American, Chinese, Flemish, French, Russian actors coming onto the shooting stage in Angoulême (France) to perform the story in full performance capture, under the direction of Jan Bultheel !

Check the film website to discover this scenario with the background of the First World War:

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Voice and Motion Capture for Video Games

We have had an intense two weeks training here, dedicated to voice and motion capture for video games and animation. Les Ateliers Marie Trintignant, Solidanim and us have organised this two weeks training to help actors improve their knowledge and comprehension of the use of motion capture and voice recording for games.

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This experience has been really interesting for both the trainees and the trainers! We will produce a small making-of with some shooting done during the training.

Game Audio Factory is attending the MIFA


Game Audio Factory will be attending MIFA 2013 at Annecy with SolidAnim!

We will show off our GLEAM session system.
Feel free to come and meet us at the Magelis booth 4.A02.!

We will be hosting a lecture about the “Emerging Tools: Prospective look  and results on technical and artistic approachs”,  Friday, June 14th, 9:30 am (CEST).

More info:

What is GLEAM session?

You want to save time on your projects? GLEAM session lets you record your voice and your facial animations simultaneously. In one shot, you capture the emotion of the voice and the actor performance.

The capture of the voice and animation is done in the recording stages of Game Audio Factory in Paris and Angoulême (France) but also in the Native Prime studios (Germany, Italy, Spain).

More information about the MIFA here:

Game Connection Europe 2012

Our BoothYES, we were once again represented at the Game Connection.

For the first time ever, Solidanim and Game Audio Factory were showing their new solution for facial motion capture in recording studios, with highly competitive conditions !!! Gleam Session should be ready soon, and most of our visitors here were already convinced, that’s a good sign !!
The deployment in all the Native Prime studios should start at the beginning of 2013, stay tuned !

And of course feel free to contact us for a private demo !

GAF is attending the MIFA !

Logo Festival Annecy - MIFAGame Audio Factory will attend the MIFA in Annecy from the 6th to the 8th of June !

Feel free to come and discuss the future of cross-media / transmedia experiences and productions ! Stand 4.A02

We are offering top-notch audio solutions and are looking for new partners and collaborations in the animation field.