G4F organise une table ronde sur la composition musicale pour les jeux vidéo

La composition musicale pour les jeux vidéoConférence et table ronde « La composition musicale pour les jeux vidéo » avec Christophe Héral le jeudi 9 février à Angoulême.

En partenariat avec le Pôle Image Magelis, le CNAM-ENJMIN et le SATIS d’Aubagne, G4F organise une conférence et une table ronde sur la composition musicale pour les jeux vidéo. L’Événement débutera par une conférence de Christophe Héral, qui partagera son expérience de compositeur sur ses nombreux projets (Rayman Legends, Rayman Origins, Beyond Good and Evil, Jaddream, BaClash).

Cette conférence sera suivie d’une table ronde réunissant Xavier Collet (A Game of Thrones Genesis, Mirages), Christophe Héral (Rayman Legends, Beyond Good and Evil), Henri-Pierre Pellegrin (Styx: Shards of Darkness, Regalia: Of Men and Monarchs) et Arnaud Roy (Endless Space 2, Endless Legend).

La conférence prendra place le jeudi 9 février de 18h à 21h à Angoulême et sera présidée par Cécile Le Prado (Compositrice, Responsable pédagogique de la spécialité “Conception sonore“ du Cnam-Enjmin…) et notre PDG, Vincent Percevault.

Rendez-vous sur la page de l’événement Facebook pour obtenir toutes les informations sur la conférence.

GAF at the Game Connection !

Hi there, YES, once again, we will be at the Game Connection in Paris from the 28th to the 30th of November.

We will have few surprises to show, with our partners of Solidanim and Native Prime !

Stay tuned !

Back from the MIFA 2012

We are back from the renowned International Animation Film Market (Mifa) 2012, which is a major event in the world of animation and over the past 25 years has established itself as the leading event on the industry calender. We have had the pleasure to meet some old friends from the video game industry, and it is really interesting to observe that the cross-media / transmedia approach gets a bigger interest.

It was also the opportunity for us to discuss with the Magelis delegation, film and series producers from our region, and of course enjoy the beautiful lake surrounded by the alps mountains.

The Magelis crew

GAF at the Videogame Economics Forum

Logo VEFGame Audio Factory is attending the first Video game Economics Forum of Angoulême. This new initiative of the Pole Image Magelis is an opportunity for us to expand our network without moving from our beautiful city ;)

What is the VEF :

VEF is the perfect opportunity to learn more about videogame industry new business models, improve studios strategy, and meet with investors and business angels.

From Financial Directors to Studio Executives, from Investors to Business Angels, VEF strives to becomeEurope’s largest annual gathering of the best and brightest minds in developing, distributing, funding and financing videogames.

A specific website will allow participants to book meetings with investors and business angels participating in the event.

Videogame economics forum program

Keynotes, lectures, case studies, panels will give VEF audience a deeper understanding of the funding and financing videogames market issues.

Independent games studios will learn what the keys to building a game company interesting to the eyes of Merger & Acquisition specialists are.

VEF will explore these topics (and more)

  • How to find a place in the market of free-to-play browser games.
  • How to fill tax subsidy files and get a better grasp of R&D subsidies in the European – Union
  • Online Entertainment, Online Games, MMOG’s, Browser Games, Social Games, Communities, Item Selling, Online Marketing, Viral Marketing, Free to Play, Design and Production… The world is changing!
  • How Social Games Change the Entertainment Industry
  • Expanding in the US
  • Transitioning from AAA to Premium, Freemium and so on…
  • The German gaming industry’s new blood
  • Overview of European policies to support videogames industries. How studios benefit from these. What about Tax Credits.
  • Online Distribution… Which deals for the studios?
  • From a Student Project to a Studio Project
  • French Development Studios: Economic Issues and Chances of growth
  • Hydraulic empires as an analogy to help us understand the Facebook phenomenon and see ways to work with them.
  • A man on a mission: the world’s first virtual-world economist
  • The essentials of community management on social networks
  • The impacts of digital downloads on studios, costs and revenues and the implications for developers
  • What can we learn from Facebook, Amazon and Google?
  • Building communities of players that can be sustained and monetized
  • Evolution of society, technology and communication
  • The Evolution of Online Payment Methods and Models
  • French Regions Financing Strategy
  • Eco-systems development