Game Audio Factory has produced the sound (sfx, music, multilingual voice recordings FR, US, ES) of the game Count up to Ten developed by Seven Academy, a young and promising French company dedicated to provide children with enjoyable early-learning activities using the latest technologies. It is an excellent complement to traditional schooling.
Your children will enjoy learning how to count up to ten with our 4 mini-games. Penguins show them the 10 numbers, the mole teaches them how to trace each digit, the ray waits for its guiding fish to swim, and the elephants hold each other by the tail to form groups. A wonderful world where kids can discover mathematics while having fun!
Checkout this amazing game on iPhone and iPod touch !
Game Information :
You are Oscar Shadow – get ready to become the greatest thief of all times!
Go on a nightly thieving spree in the world-famous Parisian museum, but be careful: the alarm system is one of the best in the world, and only a real wizard with fingers can prevail. Avoid the laser beams, snatch as many exhibits as possible, and go for the record!
Get all achievements via Game Center and compete with other players.
Features
Completely new game concept with innovative touch controls
Various scenarios with increasing difficulty
Energetic music that gets you moving all the time
Achievements and leaderboards via Game Center integration
Join the fight for mankind’s survival against the aggressive aliens known as Judgers in this revolutionary sci-fi FPS. With Earth no longer able to sustain life, huge artificial satellites called “near-orbitals” were constructed for people to live on. To protect themselves, the near-orbitals banded together to form N.O.V.A., the Near Orbit Vanguard Alliance. Against his will, retired marine hero Kal Wardin is forcefully returned to active duty to prevent mankind’s annihilation. Plunge into an unparalleled gaming experience on iPhone & iPod touch!
N.O.V.A. is at the top on iPhone and iPod Touch applications sales this week !!! Congratulations to the dev’ team at gameloft for their amazing job !
2014. You are David Crenshaw and you work with ARTEMIS, a private military company. You are in charge of providing all necessary fire support to the elite Ghost Recon combat units. Your objective is to rid the world of dangerous terrorists who threaten global stability. The assault has begun! In a storyline adapted from Tom Clancy novels replete with plot twists, pilot one of the most powerful jet fighters in production to complete your mission. Dodge your enemies or destroy them with your missiles and discover levels where your flying skills are put to the test.
You are Tanner, an undercover cop posing as a getaway driver with the goal of exposing a national crime ring. The investigation will take you to Miami, Los Angeles, San Francisco, and New York. Discover the most stunning racing game ever created for the iPhone. Driver, the game that introduced a new genre of driving games, is back with its amazing physics and fully revamped graphics.
We have some interesting reviews on “Modern Combat : Sandstorm”. It is pretty rare that the quality of voices is noticed on this type of games, so a big up to all the actors for their performances, and to the recording team on that project !
“The game’s soundtrack is realistic with cinematic scenes, military voice overs, explosions, and a “Nintendo 64 Goldeneye 007-esque” heavy breathing sound effect when you’re being shot at, followed by a bloody screen letting you know you’re being shot at.”
“Gameloft also deserves added praise for Modern Combat’s audio. The game isn’t sparing in its use of voice samples, which dot the stages and fill the intermissions, nor in its inclusion of music, sound effects, and audio tricks. Under heavy fire, speech slows down as time slows down, giving you the chance to hear the warning “rocket propelled grenade” in a drawl right before someone launches one at you. Music, though a little repetitive, plays almost continuously in the game to keep the excitement level up, rather than leaving you in silence during the action. There are moments when the sound isn’t completely fantastic, but there are far more when it’s way, way above par for the iPhone and iPod touch.”
“The stories behind the missions are composed of your average war videogame tropes: defend the outpost, destroy the communications towers, man the turret, etc. These missions are explained to you by a female voice while the levels are loading. The result is that you pay less attention to the load time and more attention to your objective. This is a great idea, and we hope other developers borrow it”
“You actually see enemies run in instead of randomly appear out of the blue which is a nice touch, and of course this is accompanied by voiceovers from the terrorists themselves.”
“With Gameloft’s name on this game, the quality is top notch, and even the voiceovers are done well”
« MC: S is one of the most realistic App Store games to date; a game with a fantastic story line, voiceovers, amazing sound effects – saying that would just about cover the tip of the iceberg.”