GAF is attending the Videogame Economics Forum in Angoulême

May 15, 2013 in Audio, Audio Industry, Corporate, LinkedIn, Slideshow, Uncategorized, Video Games, Video Games Industry

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Game Audio Factory will be attending the Videogame Economics Forum in Angoulême on May 16 – 17.

It will take place at the “Cité internationale de la Bande dessinée”. This second edition of VEF is dedicated to the challenges of funding and financing Video Games.

You could meet us there, we’ll be around!

Check the program by following this link:  http://www.videogame-economics-forum.com/program-may-16.php

Game Audio Factory is attending the MIFA

May 15, 2013 in Audio, Corporate, LinkedIn, Slideshow, Video Games, Video Games Industry

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Game Audio Factory will be attending MIFA 2013 at Annecy with SolidAnim!

We will show off our GLEAM session system.
Feel free to come and meet us at the Magelis booth 4.A02. !

We will be hosting a conference about the ” Emerging Tools: Prospective look  and results on technical and artistic approachs”. 

More info : http://www.annecy.org/edition-2013/agenda/rendez-vous:100000301223

What is GLEAM session?

You want to save time on your projects? GLEAM session lets you record your voice and your facial animations simultaneously. In one shot, you capture the emotion of the voice and the actor performance.

The capture of the voice and animation is done in the recording stages of Game Audio Factory in Paris and Angoulême (France) but also in the Native Prime Studios (Germany, Italy, Spanish).

 

More informations about the MIFA in this link: http://www.annecy.org/edition-2013/mifa/presentation

 

Magrunner : First Contact [Trailer]

May 6, 2013 in Audio, Games Audio, Mix, Slideshow, Sound Design, Video Games, Video Games Culture, Video Games Industry

Trailer Sound Design and Mix by Game Audio Factory

 

More info on: http://www.magrunner-thegame.com/
FaceBook: https://www.facebook.com/Magrunner3am…
Twitter: https://twitter.com/FocusHome

Magrunner Dark Pulse, the action/reflection game for PC, Xbox LIVE® and PlayStation®Network, today unveils more through the very first video of the game!
In the near future, in 2050, a handful of young and brilliant citizens have been chosen by Gruckezber Corporation to join the Magtech training program for space exploration. Equipped with a special glove using Gruckezberg’s technology, the candidates have to solve their way through a maze of challenge rooms that get more and more challenging, by magnetically charging objects in the level that will attract or repel each other. But when an earthquake disrupts the training program, what seemed to be the chance of a lifetime for the candidates will soon become a descent into folly and cosmic horror! In this video, plunge with Dax, the hero of the game, into a future where Technology confronts the Cthulhu Mythos!

Magrunner Dark Pulse will be released on PC, Xbox LIVE® and PlayStation®Network.

Mars War Logs : PC Launch [Trailer]

April 27, 2013 in Audio, Corporate, Games Audio, LinkedIn, Mix, Slideshow, Sound Design, Video Games, Video Games Culture, Video Games Industry

Mars War Logs : PC Launch Trailer – Additional Sound design and Mix by Game Audio Factory

Get it on Steam: http://store.steampowered.com/app/232…
Site: http://www.mars-thegame.com/
FaceBook: https://www.facebook.com/MarsWarLogs
Twitter: https://twitter.com/FocusHome

Fasten your seat belts, taking off immediately for the Red Planet!

Mars War Logs, the sci-fi role-playing game from Spiders Studio, will be available today worldwide for download on PC! To celebrate this release, we invite you to watch an impressive launch trailer that immerses us in the game’s universe. Please note that the game will be available very soon on Xbox LIVE® and PlayStation®Network.

GAF talk at the di*/zaïn #6 night in Paris

April 27, 2013 in Audio, Corporate, Games Audio, Slideshow, Video Games, Video Games Culture, Video Games Industry

70796002-avatar_largeWe have done a talk about immersion with sound, during the *di*/zaïn #6 night, a major event in Paris dedicated to all design related activities.

Xavier Collet and Henri-Pierre Pellegrin have talked about realtime spatialization of the sound in video games, and the challenges of interactive music.

The live is now available on Dailymotion.

Soirée *di*/zaïn #6 : Immersion(s)
http://www.dailymotion.com/soireesdizain

 


Soirée *di*/zaïn #6 : Immersion(s) par soireesdizain

Pro Cycling Manager 2013

April 3, 2013 in Audio, Corporate, Games Audio, Localisation, Video Games, Video Games Culture, Video Games Industry

We have recorded the annual mass of Pro Cycling Manager. Patrick Chassé and Jacky Durand are still around to deliver their advices to the young French apprentices of pro cycling tactics.

Wargame Airland Battle : Aircraft [Trailer]

March 16, 2013 in Audio, Audio Product, Corporate, Games Audio, Mix, Slideshow, Sound Design, Uncategorized, Video Games, Video Games Culture, Video Games Industry

Prepare for immediate take-off with the new Wargame Airland Battle : Aircraft Trailer !
Site: http://www.wargame-ab.com/
FaceBook: https://www.facebook.com/WargameRTS
Twitter: https://twitter.com/WargameRTS

Trailer GAF powered (sound design & mix)

 

Mars : War Logs – Combat Trailer

February 27, 2013 in Audio, Corporate, Games Audio, LinkedIn, Localisation, Mix, Slideshow, Sound Design, Video Games, Video Games Culture

Trailer Sound Design, Voice Recording, and Mix by Game Audio Factory

“Mars War Logs unveils its Combat Trailer!

Mars is an hostile planet, where many dangers lurk. Mutants, fanatical survivors, fearsome native creatures from Mars and huge, dozens of meters-long creatures are some of the dangerous enemies you will have to face, in dynamic and intense battles. This 2 minute and a half video is a true survival guide, explaining in detail the combat system of Mars and the possibilities it opens to the player!

Brace yourself for landing, Mars War Logs will be released in Spring 2013 on Xbox LIVE®, PlayStation®Network and PC.”

Site: http://www.mars-thegame.com
FaceBook: https://www.facebook.com/MarsWarLogs
Twitter: https://twitter.com/FocusHome

 

GAF was in Limoges this week

February 16, 2013 in Audio, Corporate, LinkedIn

Licence Professionnelle Webdesign sensoriel et stratégies de création en ligne (Limoges University – France)

Hpi was teaching Sound Design for Mobile Applications and Websites at Limoges this week.

http://www.unilim.fr

From sound basics (frequencies, volume, file sizes, formats and compression, effects with EQ, compression, limiter etc…) to sound designers technics, ‘know how’ and tricks, and finally an introduction to sound technologies developed in the video game field, with all the real time challenges.

Teaching is an exercise that most of us enjoy in the team, we love to share our experience, and preparing these sessions is challenging, you have to watch out all the last technological improvements on the market !

Next week, the GAF team is heading up west to the ENJMIN, for a course dedicated to sound engines and audio programming in the video game field.

Happy New Year 2013 !

January 29, 2013 in Audio, Corporate, Games Audio, LinkedIn, Slideshow, Video Games, Video Games Culture, Video Games Industry