> Testing (TCR/TRC…)
> Audio bug reporting
> Test of sound rendering on different restitution configurations, from headphones up to 7.1, with sound cards and sound chipsets benchmark



> QA and polish for each platform
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“ Testing, bug reporting, analysing the source of a problem. . . They all eat-up plenty of precious development time which is already constrained by tight deadlines !
Why not take advantage of our experience, gained from years of solving such problems ? “