Courant3D Festival in Angoulême on October 14 and 15

October 12, 2016 in Audio, Corporate, Slideshow, Sound Design, Uncategorized by Rémi Laouti

Festival Courant3DThe Courant3D Festival, International 3D and VR Short Film Festival will take place in Angoulême on October 14 and 15, 2016. Created by the “Prenez du Relief” association in partnership with the Pôle Image Magelis and the Cité Internationale de la Bande Dessinée et de l’Image, the Festival fights to support and improve 3D stereoscopic short films production, broadcasting and distribution.

During the event, G4F will hold a conference on Friday October 14, through our founder and CEO, Vincent Percevault, called “Music and binaural audio for VR“. The conference will present innovations and good practice to know when manipulating sounds in a virtual reality environment, but also the latest technologies and tools used in the industry.

You will also be able to attend exhibitions and other conferences based on VR behaviour and production as well. Moreover, the Festival organizes a 3D contest and a VR contest between several short films. Check the complete Festival program.

The Courant3D Festival, Angoulême meeting of 3D and VR short films, is going to be held on October 14 and 15 at the Cinéma de la Cité.

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Ping Awards 2016: 2 OST from G4F nominated!

October 11, 2016 in Audio, Corporate, Music, Slideshow by Rémi Laouti

logo_pingawardsThe Ping Awards 2016 ceremony will take place on October 27 at the “Cité des Sciences et de l’Industrie” in Paris. This year, we are proud to announce that Furi and Seasons after Fall, two sound projects powered by G4F, are nominated in the “Ping best soundtrack” category!

The Ping Awards 2016 ceremony rewards and promotes artists and personalities of French numeric arts and video game industry. The main objective is to highlight talents who are an integral part of the video game industry with the media, the institution and the general public. The event will be marked by several reports, musical live performances and numerous personalities invited on stage.

Furi developed by The Game Bakers, has a 100% electro OST composed by several well-known artists such as Carpenter Brut, The Toxic Avenger and Danger. Seasons after Fall, Swing Swing Submarine‘s platformer, delivers a much more soft and mysterious orchestral soundtrack composed by Yann Van der Cruyssen. Both projects have a fabulous OST, therefore their nomination is anything but a surprise.

 

 

 

 

 

 

 

 

 

 

 

 

 

Both games are also present in other categories. Furi is nominated in “Ping best console game” and “Ping best PC game” categories. Seasons after Fall is not only nominated in the “Ping best PC game” category but also in the “Ping best graphics” and “Ping best scenario” categories. You can find the complete nomination list on this page.

The winners will be annouced during the ceremony on October 27.

Samuel Safa joins the G4F Talents team!

September 23, 2016 in Corporate, Slideshow, Uncategorized by Rémi Laouti

portrait_resizeComposer-arranger Samuel Safa joins our Talents team

Samuel Safa has vast experience composing music for film, video games, shows and musical comedy. A notable project was the short film by Mathilde Bayle “La Chambre du Nord” and the TV film “Soudains ses mains” by Emmanuel Gras. Samuel has also written for various documentaries, among which “A New Prehistory“, broadcast on Arte channel soon. His shows have been incredibly successful in France and overseas, and most recently he arranged and produced an album for Francis Lalanne: “Hommage à Léo Ferré”.

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He’s been busy in the video games sector too; the most recent title to feature his music was “Kill the Bad Guy“, a thrilling puzzle game where you have to find ingenious ways of ridding the Earth of its worst criminals! The music is a perfect soundtrack to the game, skillfully mixing genres to convey the tension of the game universe while allowing the player to carefully consider his next move…

This “making-of” shows how Samuel Safa composed the music for “Kill the Bad Guy“:

Samuel’s next video game project will be 2Dark,  the new title from Fréderic Raynal (Alone in the Dark, Little Big Adventure!) and the team at Gloomywood. Samuel composed the game soundtrack, and we will keep you updated on the latest exciting news about the 2Dark OST.

May we take this opportunity to extend a warm welcome to Samuel!

Don’t miss out the VEF 2016 !

May 10, 2016 in Audio, Corporate, Slideshow, Uncategorized by Rémi Laouti

logo-vef For the fifth consecutive year, the city of Angoulême will host the Videogame Economics Forum on May 11 and 12 2016, the only free event for all professionals!

This new edition, entitled, “Finance, Marketing, Prospective“, will allow the attendees (producers, investors, financial directors…) to meet each other and to share their knowledge and know-how on many different subjects around games.

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The program of these two days of conferences and workshops intends to be pragmatic and practical. Imagined by the France’s videogaming trade union (SNJV), the topics will cover the different financial levers of the companies, the risks linked to different business models, the user acquisition on mobile gaming, and even the new virtual reality market.

G4F will naturally be on site, don’t hesitate to come meet us!

All attendees as well as the complete program of the Videogame Economics Forum 2016 are available on the official website of the event.

Facebook and Twitter page.

Conference “Sound in VR” by G4F

April 22, 2016 in Audio, Corporate, Slideshow, Sound Design, Uncategorized by Rémi Laouti

logo_FMX(resize)The FMX2016 will take place from April 26th to 29th in Stuttgart, the event will gather many professionals and students from sectors like Video Games, Animations and Transmedia. During these 4 days, visitors will be able to attend a lot of conferences about sound design, visual design, programming and even virtual reality (VR).

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Our CEO, Vincent Percevault, will be in Stuttgart to give a lecture on sound design in VR video games and environments. Indeed, while the development of VR practical application is evolving very fast, innovation in sound design is much more discreet.

Thanks to his large experience in sound design and to the numerous innovative projects he took part in, Vincent will show the innovations of the field not only for the sound asset creation but also for the 3D sound integration. There is still much to discover but the technologies are now within easy reach for the area to go further.

The conference called, “Sound in VR Games, and in VR environments in general“, will be held on wednesday 27th April. All the informations about the event and the other conferences are available on the official website.

A new faction for Endless Legend

April 5, 2016 in Audio, Corporate, Music, Slideshow, Sound Design, Uncategorized by Rémi Laouti

logo_amplitudeDuring the Endless Day 2016, Amplitude studios announced a new extension of one of his best games, Endless Legend.

Besides all the new gameplay features, such as new units, items end ressources, the extension will also provide a new faction called the Allayi, closely affiliated to the Endless universe. The whole content of the extension is available here.

G4F Records collaborated with Amplitude Studios to enrich this new content with a new soundtrack. You will discover two new tracks, composed by FlyByNo which perfectly magnify the Allayi universe. G4F has also provided the voice recording for the extension. The Shifters extension and the new faction for Endless Legend will be release on 7th April.

Both new tracks are available on our Bandcamp and YouTube page.

Launch of the LocJAM 2016

March 22, 2016 in Corporate, In-game translation, Localisation, LQA testing, Press translation, Slideshow, Translation by Rémi Laouti

LocJAM logoOnce again, Game Audio Factory is a partner of the localization contest LocJAM 2016 !

LocJAM is a non-profit videogame translation contest organized by team GLOC and the Localization SIG of the IGDA (International Game Developers Association).

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An Open Source videogame, The Hotel of Madness, must be translated from english to the language of your choice. The jury composed of GAF and others international actors of the localization area, will deliberate and name the overall winner of his country in two categories, professional and amateur. The winners of each country will have the chance to be invited for a studio tour.

In addition to this, if you’re interested in the localization world, workshops will be organized all around the world by industry professional actors.

The contest is open until 27 March and the registration are still up for free so don’t hesitate to take your chance !

All informations are available on the Facebook page and the website of the event.

Best Localization Services Provider Award for Native Prime

March 3, 2016 in Corporate, In-game translation, Localisation, LQA testing, Press translation, Slideshow, Translation by Rémi Laouti

logo-WNOn the occasion of the White Nights Game Industry Awards of the 11th and 12th of february 2016, Native Prime won the best localization service award.

The ceremony rewards the best companies for their professional achievements in the gaming industry in five category including localization.

As the french representative of Native Prime, Game Audio Factory (G4F Localisation) is so proud to share this news with you today !


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We would like to thank all of our partners and the players for giving us your trust.
This is just the beginning !

Native Prime

by admin

The Monster & Commander OST is available!

January 29, 2016 in Corporate, Music, Slideshow by admin

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Video Game developed by Oh BiBi.
Music composed by H-Pi.
OST available on our Bandcamp.

Far from his recent serious RPG compositions for Styx, H-Pi is back here to his first love, with a mobile production full of synths and chip-tunes, you’ll even found here some Viking Hip-Hop!

Welcome to the epic world of Monster & Commander, a crazy game of collection and revenge! Discover Oh BiBi’s new game, entirely created with state-of-the-art 3D graphics, command your armies of Monsters and Heroes and defend the Wall against the Lord Necromannder!



by admin

Regalia – Of Men And Monarchs : Recordings!

January 20, 2016 in Corporate, Music, Slideshow by admin

Following the successful Kickstarter campaign of Pixelate Milk for their upcoming game Regalia – Of Men And Monarchs, the recordings of the OST composed by H-Pi with the Simphonia Pop Orchestra went well. You’ll found below some pictures of the recordings.
And you’ll discover soon the OST and the making-of of this awesome soundtrack !

The previous trailer track is still available on our bandcamp: