Magrunner : First Contact [Trailer]

May 6, 2013 in Audio, Games Audio, Mix, Slideshow, Sound Design, Video Games, Video Games Culture, Video Games Industry

Trailer Sound Design and Mix by Game Audio Factory

 

More info on: http://www.magrunner-thegame.com/
FaceBook: https://www.facebook.com/Magrunner3am…
Twitter: https://twitter.com/FocusHome

Magrunner Dark Pulse, the action/reflection game for PC, Xbox LIVE® and PlayStation®Network, today unveils more through the very first video of the game!
In the near future, in 2050, a handful of young and brilliant citizens have been chosen by Gruckezber Corporation to join the Magtech training program for space exploration. Equipped with a special glove using Gruckezberg’s technology, the candidates have to solve their way through a maze of challenge rooms that get more and more challenging, by magnetically charging objects in the level that will attract or repel each other. But when an earthquake disrupts the training program, what seemed to be the chance of a lifetime for the candidates will soon become a descent into folly and cosmic horror! In this video, plunge with Dax, the hero of the game, into a future where Technology confronts the Cthulhu Mythos!

Magrunner Dark Pulse will be released on PC, Xbox LIVE® and PlayStation®Network.

Mars War Logs : PC Launch [Trailer]

April 27, 2013 in Audio, Corporate, Games Audio, LinkedIn, Mix, Slideshow, Sound Design, Video Games, Video Games Culture, Video Games Industry

Mars War Logs : PC Launch Trailer – Additional Sound design and Mix by Game Audio Factory

Get it on Steam: http://store.steampowered.com/app/232…
Site: http://www.mars-thegame.com/
FaceBook: https://www.facebook.com/MarsWarLogs
Twitter: https://twitter.com/FocusHome

Fasten your seat belts, taking off immediately for the Red Planet!

Mars War Logs, the sci-fi role-playing game from Spiders Studio, will be available today worldwide for download on PC! To celebrate this release, we invite you to watch an impressive launch trailer that immerses us in the game’s universe. Please note that the game will be available very soon on Xbox LIVE® and PlayStation®Network.

Wargame Airland Battle : Aircraft [Trailer]

March 16, 2013 in Audio, Audio Product, Corporate, Games Audio, Mix, Slideshow, Sound Design, Uncategorized, Video Games, Video Games Culture, Video Games Industry

Prepare for immediate take-off with the new Wargame Airland Battle : Aircraft Trailer !
Site: http://www.wargame-ab.com/
FaceBook: https://www.facebook.com/WargameRTS
Twitter: https://twitter.com/WargameRTS

Trailer GAF powered (sound design & mix)

 

Mars : War Logs – Combat Trailer

February 27, 2013 in Audio, Corporate, Games Audio, LinkedIn, Localisation, Mix, Slideshow, Sound Design, Video Games, Video Games Culture

Trailer Sound Design, Voice Recording, and Mix by Game Audio Factory

“Mars War Logs unveils its Combat Trailer!

Mars is an hostile planet, where many dangers lurk. Mutants, fanatical survivors, fearsome native creatures from Mars and huge, dozens of meters-long creatures are some of the dangerous enemies you will have to face, in dynamic and intense battles. This 2 minute and a half video is a true survival guide, explaining in detail the combat system of Mars and the possibilities it opens to the player!

Brace yourself for landing, Mars War Logs will be released in Spring 2013 on Xbox LIVE®, PlayStation®Network and PC.”

Site: http://www.mars-thegame.com
FaceBook: https://www.facebook.com/MarsWarLogs
Twitter: https://twitter.com/FocusHome

 

Soir de fête (short 3D Film), audio post-production at GAF

January 5, 2013 in Corporate, Mix, Music, Slideshow, Sound Design

We have completed the audio post-production of the short 3D film “Soir de fête” produced by Filmo (Olivier Chantriaux) and directed by David Robert.

We have done the Foley recordings, the audio editing, and the mixing by Arnaud Roy. It was the perfect project to test our new metering multichannel system from Flux for loudness compliance.

We really enjoyed this fun short film, shooted in 3D. The shooting has been done in the region, and it was really fun to see some of our local voice actors in the film. This short movie will be shown on ARTE TV during 2013.

More infos are available in French at http://www.binocle.com/?SOIR-DE-FETE

Stay tuned !

 

 

Count up to Ten, GAF powered

December 11, 2012 in Audio, Corporate, Games Audio, Localisation, Mix, Music, Slideshow, Sound Design, Video Games, Video Games Culture, Video Games Industry

Count up to 10

First mathematical concepts

Game Audio Factory has produced the sound (sfx, music, multilingual voice recordings FR, US, ES) of the game Count up to Ten developed by Seven Academy, a young and promising French company dedicated to provide children with enjoyable early-learning activities using the latest technologies. It is an excellent complement to traditional schooling.

Your children will enjoy learning how to count up to ten with our 4 mini-games. Penguins show them the 10 numbers, the mole teaches them how to trace each digit, the ray waits for its guiding fish to swim, and the elephants hold each other by the tail to form groups. A wonderful world where kids can discover mathematics while having fun!

Check it out !

Mars : War Logs – Trailer

December 11, 2012 in Audio, Corporate, Games Audio, Mix, Slideshow, Sound Design, Video Games, Video Games Culture, Video Games Industry

We have had the pleasure to work on the sound design and mixing of this trailer.

Keep an eye on this promising project : http://www.mars-thegame.com/

Mars: War Logs, the cyberpunk RPG developed by Spiders for Xbox LIVE, PlayStation Network and PC, offers a wide variety of quests, tactical dynamic combat, and extensive character specialization through different skill trees and a complete craft system.

Today, we are taking you for a trip far away from Earth, over 200 million miles from here. The new role-playing game from Spiders Studio, Mars War Logs, shows a new side of itself through a splendid new video exclusively made of in-game footage. Guaranteed 100% Dubstep-free, this first trailer is supported by bewitching music that contrasts with the strong images of the video: the survivors of the great cataclysm that hit Mars, who have retreated into huge slum-cities and are subjected to the dictatorship of the guilds controlling the planet’s most precious resource, water.

Mars War Logs will be released in Spring 2013 on Xbox LIVE®, PlayStation®Network and PC.

GAF represented at the FISM

November 7, 2012 in Audio, Audio Culture, Audio Industry, Audio Product, Corporate, Games Audio, LinkedIn, Mix, Music, Sound Design, Video Games, Video Games Culture

GAF will be represented at the FISM by his CEO Vincent Percevault, on Tuesday 13 November 2012 afternoon, for a short talk on the « Multichannel sound & picture ratio » with Matthieu Parmentier, innovations & developments (France Télévisions) and Cécile Le Prado, composer and maître de conference (CNAM – ENJMIN)

This is our first participation to this interesting event initiated by Christian Hugonnet and dedicated to the multichannel and surround sound.

It takes place this year at the famous Radio France Studio 105, in Paris. We hope to see you there !

Endless Space is out !!!

July 11, 2012 in Audio Product, Slideshow, Sound Design, Video Games

Endless Space, first video game by Amplitude Studio is out on Steam. We had the great opportunity to work on the sound for this awesome 4X (eXplore, eXpand, eXploit and eXterminate) sci-fi Game. Guide one of eight civilizations as you strive for galactic supremacy. Will you control the entire galaxy through subtle trade and diplomacy, explore every corner of the universe to find powerful artifacts and resources, overwhelm other civilizations with your advanced technologies, or destroy your enemies with massive armadas?

Make your choice and Grab it on steam !!

A Game Of Thrones RPG – Audio Review

July 11, 2012 in Localisation, Music, Sound Design, Video Games

Last month Game Of Throne RPG came out in Europe and we are happy to announce that our work has been well received so far !!

15/20 – jeuxvideo.com

[FR] ” Un gros travail a été effectué sur le doublage français et le résultat s’en ressent. Les voix sont bien choisies, le ton est souvent juste et si certains doublages versent un peu dans la caricature, ils n’en demeurent pas moins le reflet des personnages. Les musiques, elles, se calquent sur les magnifiques compositions de Ramin Djawadi dont on retrouve d’ailleurs l’envoûtant thème d’ouverture.

[EN] ” Much has been done on the french voice over and the result is affected. The casting is good, the tone is often right even if sometimes a bit caricatural, it is nonetheless a reflection of the characers. The music is modeled on the magnificent compositions by Ramin Djawadi among which are found also the haunting opening theme. ”

4/5 – Free Gamer

[FR] “On retrouvera avec plaisir quelques-unes des musiques emblématiques de la saga qui contribuent grandement à nous plonger dans cet univers si particulier. Les nouveaux venus seront d’ailleurs surpris par les effets sonores des animations. Dans le monde de Game of Thrones, les blessés hurlent, les coups claquent sur les boucliers de métal … Un très bon point donc !

[EN] “We are pleased to find some of the iconic music of the saga which contributes greatly to immerse ourselves in this unique world. Newcomers will be also surprised by the sound effects. In Game of Thrones, the wounded scream, the blows are smacking on the metal shields … A very good point !

Generation Nouvelles Technologies

[FR] “La chance du joueur tient aussi au fait que le doublage français se montre de très bonne facture.

[EN] “The luck of the player also reflects the fact that the French Voice Overs are very well executed.

GamePad.fr

[FR] “Les dialogues et les actes sont importants, leurs répercutions se font parfois sentir plusieurs chapitres plus loin mais surtout, l’histoire est prenante, bien écrite, bien doublée, agréablement accompagnée par une bande-son discrète mais efficace.

[EN] “The dialogues and acts are important, their repercussions are felt sometimes several chapters later but more importantly, the story is gripping, well written, well lined, nicely accompanied by a soundtrack discreet but effective.