Experience Divinity Original Sin on Console!

May 22, 2015 in Audio, Localisation, Mix, Music, Slideshow, Sound Design, Uncategorized by Rémi Laouti

DivinityReleased to overwhelming critical acclaim, reaching close to a million copies sold on PC and winning over 150 game of the year awards and nominations, Larian Studios’ RPG Divinity Original Sin comes to consoles on PS4 and Xbox One with a host of new and enhanced content in Divinity: Original Sin – Enhanced Edition.

The ‘Best RPG in years’ (PC Gamer) receives a full makeover, including – but not limited to – a new intuitive user-interface tailored for controllers and couch friendly dynamic split-screen, with full voiced and remastered AAA dialogues featuring Alix Wilton Regan and Alec Newman, as well as hours of new content; quests, combat-styles, locations, changes to the crafting system and a reworked storyline breathing new life into the already expansive world of Rivellon.

Game Audio Factory has done the Sound Design of this teaser.

More exciting details will be revealed over the coming months, but for an early look be sure to visit the Divinity: Original Sin – Enhanced Edition booth at E3.

Official Website: Divinity Original Sin
Social Networks: Facebook, Twitter

Battlefleet Gothic : Armada is Coming!

May 18, 2015 in Audio, Corporate, Mix, Slideshow, Sound Design, Uncategorized by Rémi Laouti

battlefleet-gothic-armada_2zr3 Battlefleet Gothic: Armada, the famous tabletop game from Games Worshop adapted into a Real-Time-Strategy video game by Tindalos Interactive, unveils today its first video teaser.

The game stages the mighty armada of the Imperial Navy’s Battlefleet Gothic against the insidious and galaxy-threatening Chaos Black Crusade of Abaddon the Despoiler in dark, deadly and intense space battles from the Warhammer 40,000 universe. This first video teaser is a prelude to intense space combat in command of huge battle cruisers – true metal behemoths – several kilometers long and armed to the teeth.

Developed on Unreal Engine 4, Battlefleet Gothic: Armada is an RTS in which the player takes command of one of these battlefleets composed of the most powerful spaceships from the Imperial, Chaos, Eldar and Ork forces, in a no-quarter given struggle for the control of the Gothic sector of space.

Game Audio Factory is very proud to be a part of this project by providing Sound Design for this teaser! Official Website, Facebook, Twitter

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GAF on stage with Solidtrack!

March 20, 2015 in Cinema, Corporate, Music, Slideshow by admin

IMG_7905We’ve had the pleasure to be participate to Solidtrack demonstration for TV producers and French broadcasters. A live performance mixing magic, chroma key, motion capture with a Vicon setup, realtime tracking with Solidtrack, with an integration in Unity, on a soundtrack produced by us, the whole performance played and rendered in realtime !

The futur of the broadcast was in demonstration at the George Méliès School !

SolidAnim and its partners offer Tools for Virtual Production from solidanim.

GAF at the GDC!

February 18, 2015 in Corporate, Slideshow, Uncategorized by Amandine Pineda

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Game Audio Factory will attend the Game Developers Conference in San Francisco from 2nd to 6th of March 2015 alongside Native Prime. Our booth is the 142, do not hesitate to come and see us!

Native Prime website: http://www.nativeprime.com
GDC website: http://www.gdconf.com

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Happy New Year 2015!

December 31, 2014 in Corporate, Uncategorized by admin

All the GAF crew wish you the best for 2015!
Happy New Year

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The Crew is out! GAF Powered

December 15, 2014 in Audio, Corporate, Slideshow, Sound Design by admin

THECREW_Wallpapers_2560x1600

The Crew, developed by Ivory Tower for UbiSoft is out!

We’ve been involved in different steps of this project, and Laurent, our Sound Designer in Lyon, has been working on the game since 2011. If you are working on a car racing game, he is definitely the right person to talk with!

We will give you more infos about the project soon.

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GAF awarded at the Ping Awards!

November 4, 2014 in Audio, Corporate, Localisation, Mix, Music, Slideshow, Uncategorized by admin

Ping Ceremony

Mathieu Girard (Amplitude Studios) & Arnaud Roy (Game Audio Factory), receiving the Best Original Soundtrack 2014 Ping Award, from Christophe Heral  – Photo Credits : AFJV

We are very proud to announce that “Endless Legend” from Amplitude Studios won the “Best Original Soundtrack 2014″ Ping Award, and “Styx: Master of Shadows” from Cyanide Studio won the “Best Console Game 2014″ Ping Award.

The Ping Awards ceremony took place Thursday, October 30th at the Cité des Sciences et de l’Industrie (in Paris, La Vilette, FRANCE). The sound productions (SFX, music, voice, integration) of these two games had been entirely produced and managed by Game Audio Factory.

We would like to congratulate all our teams and partners for these two productions, and are very proud of these recognitions!

The OSTs are downloadable on our Bandcamp page: https://gameaudiofactory.bandcamp.com/

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The Dungeon Of The Endless OST is out!

October 28, 2014 in Audio, Cinema, Corporate, Localisation, Mix, Music, Slideshow, Sound Design by admin

DungeonOfTheEndlessExperience the Sorrow, Joy, and the Moody Transcendental Dungeon Tunes from Amplitude Studios

Complete with 17 eerie, moody and darkly relaxing bit-tripping tunes, made exclusively with early 90’s synths (Waldorf Microwave, PolyEvolver, Korg EX8000, Juno60, Prophet600, Waldorf MicroQ, Matrix1000), composed by FlybyNo – also known for its soundtracks for Endless Legend and Endless SpaceDungeon of the Endless The Original Soundtrack is downloadable for free (or for an optional donation price).

Go listen to those crazy dungeon beats now on our Bandcamp page: (https://gameaudiofactory.bandcamp.com/album/dungeon-of-the-endless-soundtrack)

The full soundtrack includes these original songs:

  1. Dungeon of the Endless (Main Title)
  2. Skulk Around
  3. Wrecking Bad
  4. Ground Mist
  5. An Outmoded Voice
  6. The Wild Underground Plains
  7. Celluloid
  8. Crystal Quest
  9. Turtle Mode Engaged
  10. Found a Thing!
  11. Wacky Ruins
  12. Lady Shaft
  13. Haphazardly
  14. Alien Pollen
  15. Elevator Song
  16. Game Over
  17. The Surface (End Title)

The game is available on Steam.

Here is the launch Trailer

 

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GAF nominated Twice for the Ping Awards!

October 27, 2014 in Corporate, Localisation, Mix, Music, Slideshow, Sound Design, Uncategorized by admin

Ping AFJVWe have the great honor and the joy of announcing that “Endless Legend” and “Styx: Master of Shadows” are nominated for the “Best Soundtrack 2014″ Price, at the Ping Awards ceremony that will take place Thursday, October 30th at the Cité des Sciences et de l’Industrie (in Paris, La Vilette, FRANCE). http://www.afjv.com/news/4403_decouvrez-les-jeux-nomines-a-la-ceremonie-des-ping-awards.htm The sound productions (SFX, Music, Voice, Integration) of these two games had been entirely produced and managed by Game Audio Factory.

The OSTs are downloadable on our Bandcamp page: https://gameaudiofactory.bandcamp.com/

 

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Game Connection 2014 in Paris

October 17, 2014 in Audio, Corporate, Localisation, Slideshow, Uncategorized by admin

PGW We will be at the Game Connection in Paris from the 29th to the 31th of October. We are sharing our booth D66 with our motion capture partner Solidanim.

Native Prime is also well represented at booth D67 !

Feel free to book a meeting with us, either with Game Audio Factory or Native Prime !

And don’t forget to listen to our new OST releases on our bandcamp page.